Spring Semester 2026 - Credit Courses

Please Note: The information on this page
is subject to change.

 Course TitleCredDaysTimeRoomSeats
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Instructor
(Fees)
CSCI_209_01Game Programming II
Meets: 1/20/2026-5/14/2026
Kalispell Campus
4crMW6:00PM-7:50PMBSS 13811J Goudy

Game Programming II

Prerequisite: CSCI 208. This course builds on the skills learned in Game Programming I and advances students' understanding of professional game development workflows. Topics include advanced material construction, working with volumes, applying physics to objects, designing game mechanics, and developing interactive game interfaces. Students will explore advanced particle systems—including beam, mesh, trail, and fluid emitters—as well as animation, cinematic sequences, and an introduction to game artificial intelligence (AI). The course uses the Unreal Engine or another production platform. Offered in years ending in even numbers based on student need.



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This information was last updated on Saturday, January 24, 2026 at 4:56:37 PM